Game guide · GDXIANGSHUN
Getting started with Forty Thieves Solitaire
Use the rule sheet as a reference. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Take a moment to read the table. Move one card at a time; build down in the same suit. Empty columns accept one card. Return to the explanation when a decision is unclear.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Build familiarity through play
A clear plan starts with the current position. Select a face-up card and then the destination pile or Empty slot. Check the relevant controls before continuing.
The challenge in front of you
Build eight suit foundations from ace to king. Use another round to revisit a decision. Keep the active rule in mind.
The order of play
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
How to interact with the game
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Check the relevant controls before continuing. Treat this as a chance to practise one rule.
Follow the example
A club 5 can move onto a club 6, but a whole run cannot move together. Take the next action only when the current step is clear.
Notice this detail
For a calm first round, focus on one decision. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.
Further help with the game
What is the aim?
Build eight suit foundations from ace to king. For a calm first round, focus on one decision. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Take a moment to read the table. The same rule applies on a phone and on a computer.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use the rule sheet as a reference. Check the relevant controls before continuing.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Look at the complete hand before deciding. Take the next action only when the current step is clear.
What completes a round?
Build eight suit foundations from ace to king. Work at your own pace. Take the next action only when the current step is clear.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Work at your own pace. The same rule applies on a phone and on a computer.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Before making a move, check the cards in view. Use another round to revisit a decision.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
What completes a round?
Build eight suit foundations from ace to king. Look at the complete hand before deciding. Use another round to revisit a decision.